I’m a big fan of Destiny and Bungie but we have to admit that what happened today at day one of Destiny 2 Shadowkeeps launch was really not the best start to a new era post Activision. Let’s take a look inside the key events that caused the game to be shut down merely hours after it’s official release.
People could have gotten Silver for free
Just 4 hours after the official release of Destiny 2 Shadowkeep, the servers were turned offline again and nobody was able to play. Some issues lead to this effect and we want to take the time to look into it. First off it was noticed on Reddit, that people could buy the premium currency on Steam multiple times over and over but were not requried to pay for each set of silver. Instead only the first purchase had to be paid for and the rest were not billed at all. This issue was found in this thread:
Bungie then quickly acted and noted that the purchases on Steam were disabled at first, as you can see here: https://twitter.com/BungieHelp/status/1179097671744671744.
It actually started great
As it was quickly noticed by people in the r/destinyTheGame subreddit, the game Destiny 2 was on #1 seeling place of the Steam charts. The fact that it launched in a free to play matter now helped of course immensely. But again, after this positive message, it was also sadly noticed that more and more players did see sign on errors.
These issues where quickly noticed by also ingame players that managed to login and actually play. People were not able to jump into the central hub. Some activities were not shown as available on screen. The worst offender was though the fact that closer to 3 hours after release, many actions were just cancelled and had to be redone. This was also seen then in our own livestream as you can see in the end of our own recording here:
The total fallout
Then 4 hours after the announcement that Destiny 2 AND also Destiny 1 were going under emergency maintenance everyone knew, something was deeply flawed. Even after half an hour the update followed that both titles, Destiny 1 being console exclusive even, were still offline for emergency maintenance:
It stays exciting to see how and when Bungie can fix these issues and how quickly Destiny 2 can regain steam again with its seemingly meteoric rise. The free to play release should have been great to increase the playerbase. Now nobody can play. Good luck Bungie fixing these things. We’ll check back tomorrow again!
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