Right. So, last week we saw the reveal of Call of Duty: Black Ops 4, the latest entry in the franchise of Call of Duty. Besides the fact that we’re just too late to talk about it and with Battlefield V and its own reveal right around the corner tomorrow, I still feel like i need to talk about one or two things regarding the new COD game. First: I don’t quite get what’s up with the fans hating on the game. Apparently the franchise has been continued for so long, even the masses of fans that clearly still exist are now split between the many different flavors of COD games that are out there. For me personally, Black Ops 4 will bring in some quite good things although the coolest thing to me, the campaign, will be dropped.
The Power in Numbers Cinematic explains a bit more about what we can expect from Call of Duty: Black Ops 4 lore-wise.
The new approach to story and characters
Now, just because there’s no campaign that binds multiplayer and.. wait zombies was already always a complete story on its own, right? Well I guess just dropping the campaign and trying something new with the Overwatch style approach of having lore than just a maybe memorable 8 to 10 hour long campaign is actually the innovation, albeit a small one, that the series needs. We get to see some of the characters from Black Ops 3 again with new styles and also some new original characters to the Black Ops 4 game.
I personally liked the change that Black Ops 3 brought before we dropped back into the old nameless grunt multiplayer shooter game of Infinity Warfare and World War 2 again. It definitely is what interests me more than anything in multiplayer shooters right now, when characters play together and have more human interactions than just the usual shouts of reloading or throwing an explosive. Even in games highly tactical as Rainbow Six: Siege, I clearly have a better connection to the distinct and already many characters that the game offers. Friends and I even developed nicknames for them because they are so memorable. So approaching the game’s story with a sight on lore and overall character connection than just putting a bland and boring scenes together for some Hollywood action movie type storytelling that was out of style even 5 years ago already.
See the multiplayer reveal trailer here.
The new approach to health and gadgets
But let’s move on to the next thing that excites me, the way Black Ops 4 approaches player health, abilities and support. In Call of Duty: Black Ops 4 players need to hit the left trigger in order to heal up because automated health is gone. For the right trigger, characters can equip different kinds of useful and tricky gadgets to help either taking down enemies or to keep a tactical advantage by gathering intel over the enemies. Hitting both triggers on the gamepad at once, enables the characters special ability, like for one the lady that has a one hit kill gun with 5 or 6 bullets (sorry I forgot the name).
This whole setup reminds me quite a lot of Destiny, the first one, the one that’s still good. Especially considering how weapons now, and that’s another new thing, are not all the same basically with just mild differences in stats, no, they also will vary in the ways they can be customized. Not every weapon in Call of Duty: Black Ops 4 will have the same attachments to equip, making each one of them ever so slightly different from the next weapon you can unlock by leveling up.
See the behind the scenes video for the PC development and integration with Battle.net here
The new love for PC players
Ever since Destiny 2 came to Blizzards very own Battle.net launcher, I was hoping for more support of the Blizzard part of the Activision Blizzard company that brings great games like Overwatch to the PC players. Destiny 2 already has proven to be a fantastic high quality game on the PC platform running in many ways better than all the recent Call of Duty games that were previously published over on Steam. Having Call of Duty over on Steam was never really an advantage anyway, besides the Steam friendlist functionality I guess.
I suppose now Activision does finally see that it is not a loss to switch all big titles over to the companies own gaming platform, which previously was only hosting Starcraft, Overwatch and Hearthstone. Now with Destiny and Call of Duty also arriving, hopefully the games to come will be supported by Blizzard as well with additional teams like Beenox which is working under Activision since 2005 now.
See the Blackout game mode reveal trailer here
The new take on Battle Royale
Now I suppose that Call of Duty: Blackout won’t be the most innovative take on the Battle Royale game mode, but there’s hope that with Fortnite being personally too hectic to me and Radical Heights sadly having no further future anymore because of Boss Key Production shutting down (as we reported), Blackout will hopefully be the taste of Battle Royale game that I can fully enjoy. Fortnite has amazing development support that leads to the gaming being already incredibly polished, but yet it’s not for everyone, including me. PLAYERUNKOWN’s Battlegrounds is still the OG take for me, the most natural tasting one if we want to keep this analogy going for a bit, but it is also quite rough and still annoys me to hell when obvious network issues can be noticed in every game, making the experience taste almost foul after only an hour of enjoying it.
The Division Survival was a great take on the Battle Royale mode with its own fitting setting, problems to fight back against in the game and incredible exciting highlights in its final moments of playing a round. Here’s me hoping that Blackout will be of similar quality at launch, even though not everything needs to be perfectly polished right away. I just want some fancy Hollywood action with a proper technical setup that leads me to enjoy myself, even when I’m getting killed early in the round because of a mistake I made and not because the network was working against me.
Now this whole article just lists briefly what I think about the most important changes of the new coming Call of Duty title. Yeah there will also be three Call of Duty: Zombies campaigns, but I don’t care too much for these. What sticks is that unlike Infinity War which I played exclusively for the quite interesting space themed warstory and Call of Duty: WW2, which I have never played outside of the initial beta weekend, I am quite excited to play a new COD game again this year. The first impressions on YouTube look quite interesting and if Treyarch actually brings the lore of Call of Duty: Black Ops 4 into a direction that’s similar to what Overwatch does with its own lore, I’m sure this will be a quite a unique game under the already quite old and familiar franchise.